233! Gamifying Sleep
What things that we need should we be gamifying?
This week, Joey and Jess talk about not getting enough sleep, Pokémon, mixed expertise, incentivized behavior change, Duolingo, and eating. They don’t talk about superconductors, no matter how badly Joey wants to.
references
The Atlantic: Did Francesca Gino and Dan Ariely Fabricate Data for the Same Study?
The Affinities by Robert Charles Wilson
The New York Times: Sleep Better at Every Age
The New York Times: 500 Days of Duolingo: What You Can (and Can’t) Learn From a Language App